gsliepen 8 hours ago

If you start with the problem of how to create a reliable stream of data on top of an unreliable datagram layer, then the solution that comes out will look virtually identical to TCP. It just is the right solution for the job.

The three drawbacks of the original TCP algorithm were the window size (the maximum value is just too small for today's speeds), poor handling of missing packets (addressed by extensions such as selective-ACK), and the fact that it only manages one stream at a time, and some applications want multiple streams that don't block each other. You could use multiple TCP connections, but that adds its own overhead, so SCTP and QUIC were designed to address those issues.

The congestion control algorithm is not part of the on-the-wire protocol, it's just some code on each side of the connection that decides when to (re)send packets to make the best use of the available bandwidth. Anything that implements a reliable stream on top of datagrams needs to implement such an algorithm. The original ones (Reno, Vegas, etc) were very simple but already did a good job, although back then network equipment didn't have large buffers. A lot of research is going into making better algorithms that handle large buffers, large roundtrip times, varying bandwidth needs and also being fair when multiple connections share the same bandwidth.

  • 1vuio0pswjnm7 7 minutes ago

    "... some applications want multiple streams that don't block each other. You could use multiple TCP connections, but that adds its own overhead, so SCTP and QUIC were designed to address those issues."

    Other applications work just fine with existing protocols designed before online advertising exploded and companies offering online advertising services began designing protocols. Companies that intentionally add delay to websites so that "ad auctions" can be held

    If I am using TCP for DNS, for example, and I am retrieving data from a single host such as a DNS cache, I can send multiple queries over a single TCP connection and receive multiple responses over the same single TCP single connection, out of order. No blocking.^1 If the cache supports it, this is much faster than receiving answers sequentially and it's more efficient and polite than opening multiple TCP connections

    1. I do this every day outside the browser with DNS over TLS (DoT). I'm not sure that QUIC is faster, server support for it is much more limited, but it may have other advantages

    I also do it with DNS over HTTPS (DoH), outside the browser, using HTTP/1.1 pipelining, but there I receive answers sequentially. I'm still not convinced that HTTP/2 is faster for this particular use case, i.e., downloading data from a single host using multiple HTTP requests (cf. something like integrating online advertising into websites)

  • bobmcnamara 8 hours ago

    > If you start with the problem of how to create a reliable stream of data on top of an unreliable datagram layer, then the solution that comes out will look virtually identical to TCP.

    I'll add that at the time of TCP's writing, the telephone people far outnumbered everyone else in the packet switching vs circuit switching debate. TCP gives you a virtual circuit over a packet switched network as a pair of reliable-enough independent byte streams over IP. This idea, that the endpoints could implement reliability through retransmission came from an earlier French network, Cylades, and ends up being a core principle of IP networks.

    • Karrot_Kream 7 hours ago

      We're still "suffering" from the latency and jitter effects of the packet switching victory. (The debate happened before my time and I don't know if I would have really agreed with circuit switching.) Latency and jitter on the modern Internet are very best effort emphasis on "effort".

      • lxgr 5 hours ago

        True, but with circuit switching, we'd probably still be paying by the minute, so most of these jittery/bufferbloated connections would not exist in the first place.

        • hylaride 3 hours ago

          Also, circuit switching is harder (well, more expensive) to do at scale, especially with different providers (probably a reason the traditional telecoms pushed it so hard - to protect their traditional positions). Even modern circuit technologies like MPLS are mostly contained to within a network (though there can be and is cross-networking peering) and aren't as connection oriented as previous circuits like ATM or Frame Relay.

  • rkagerer 4 hours ago

    it only manages one stream at a time

    I'll take flak for saying it, but I feel web developers are partially at fault for laziness on this one. I've often seen them trigger a swath of connections (e.g. for uncoordinated async events), when carefully managed multiplexing over one or a handful will do just fine.

    Eg. In prehistoric times I wrote a JavaScript library that let you queue up several downloads over one stream, with control over prioritization and cancelability.

    It was used in a GreaseMonkey script on a popular dating website, to fetch thumbnails and other details of all your matches in the background. Hovering over a match would bring up all their photos, and if some hadn't been retrieved yet they'd immediately move to the top of the queue. I intentionally wanted to limit the number of connections, to avoid oversaturating the server or the user's bandwidth. Idle time was used to prefetch all matches on the page (IIRC in a sensible order responsive to your scroll location). If you picked a large enough pagination, then stepped away to top up your coffee, by the time you got back you could browse through all of your recent matches instantly, without waiting for any server roundtrip lag.

    It was pretty slick. I realize these days modern stacks give you multiplexing for free, but to put in context this was created in the era before even JQuery was well-known.

    Funny story, I shared it with one of my matches and she found it super useful but was a bit surprised that, in a way, I was helping my competition. Turned out OK... we're still together nearly two decades later and now she generously jokes I invented Tinder before it was a thing.

    • xyzzyz 2 hours ago

      Sure, you can reimplement multiplexing on the application level, but it just makes more sense to do it on the transport level, so that people don't have to do it in JavaScript.

      • groundzeros2015 an hour ago

        But unfortunately QUIC is a user space implementation over kernel UDP.

        • MrDarcy 33 minutes ago

          How is that relevant? The user agent (browser) handles the transport.

    • karmakaze 2 hours ago

      [Not a web dev but] I thought each site gets a handful of connections (4) to each host and more requests would have to wait to use one of them. That's pretty close to what I'd want with a reasonably fast connection.

  • NooneAtAll3 7 hours ago

    > If you start with the problem of how to create a reliable stream of data on top of an unreliable datagram layer

    > poor handling of missing packets

    so it was poor at exact thing it was designed for?

    • silvestrov 6 hours ago

      Poor for high speed connections () or very unreliable connections.

      ) compared to when TCP was invented.

      When I started at university the ftp speed from the US during daytime was 500 bytes per second! You don't have many unacknowledged packages in such a connection.

      Back then even a 1 megabits/sec connection was super high speed and very expensive.

    • allarm 6 hours ago

      It was a trade off at the time. Selective acknowledgments require more resources.

  • kragen 6 minutes ago

    There are a lot of design alternatives possible to TCP within the "create a reliable stream of data on top of an unreliable datagram layer" space:

    • Full-duplex connections are probably a good idea, but certainly are not the only way, or the most obvious way, to create a reliable stream of data on top of an unreliable datagram layer. TCP's predecessor NCP was half-duplex.

    • TCP itself also supports a half-duplex mode—even if one end sends FIN, the other end can keep transmitting as long as it wants. This was probably also a good idea, but it's certainly not the only obvious choice.

    • Sequence numbers on messages or on bytes?

    • Wouldn't it be useful to expose message boundaries to applications, the way 9P, SCTP, and some SNA protocols do?

    • If you expose message boundaries to applications, maybe you'd also want to include a message type field? Protocol-level message-type fields have been found to be very useful in Ethernet and IP, and in a sense the port-number field in UDP is also a message-type field.

    • Do you really need urgent data?

    • Do servers need different port numbers? TCPMUX is a straightforward way of giving your servers port names, like in CHAOSNET, instead of port numbers. It only creates extra overhead at connection-opening time, assuming you have the moral equivalent of file descriptor passing on your OS. The only limitation is that you have to use different client ports for multiple simultaneous connections to the same server host. But in TCP everyone uses different client ports for different connections anyway. TCPMUX itself incurs an extra round-trip time delay for connection establishment, because the requested server name can't be transmitted until the client's ACK packet, but if you incorporated it into TCP, you'd put the server name in the SYN packet. If you eliminate the server port number in every TCP header, you can expand the client port number to 24 or even 32 bits.

    • Alternatively, maybe network addresses should be assigned to server processes, as in Appletalk (or IP-based virtual hosting before HTTP/1.1's Host: header, or, for TLS, before SNI became widespread), rather than assigning network addresses to hosts and requiring port numbers or TCPMUX to distinguish multiple servers on the same host?

    • Probably SACK was actually a good idea and should have always been the default? SACK gets a lot easier if you ack message numbers instead of byte numbers.

    Why is acknowledgement reneging allowed in TCP? That was a terrible idea.

    • It turns out that measuring round-trip time is really important for retransmission, and TCP has no way of measuring RTT on retransmitted packets, which can pose real problems for correcting a ridiculously low RTT estimate, which results in excessive retransmission.

    • Do you really need a PUSH bit? C'mon.

    • A modest amount of overhead in the form of erasure-coding bits would permit recovery from modest amounts of packet loss without incurring retransmission timeouts, which is especially useful if your TCP-layer protocol requires a modest amount of packet loss for congestion control, as TCP does.

    • Also you could use a "congestion experienced" bit instead of packet loss to detect congestion in the usual case. (TCP did eventually acquire CWR and ECE, but not for many years.)

    • The fact that you can't resume a TCP connection from a different IP address, the way you can with a Mosh connection, is a serious flaw that seriously impedes nodes from moving around the network.

    • TCP's hardcoded timeout of 5 minutes is also a major flaw. Wouldn't it be better if the application could set that to 1 hour, 90 minutes, 12 hours, or a week, to handle intermittent connectivity, such as with communication satellites? Similarly for very-long-latency datagrams, such as those relayed by single LEO satellites. Together this and the previous flaw have resulted in TCP largely being replaced for its original session-management purpose with new ad-hoc protocols such as HTTP magic cookies, protocols which use TCP, if at all, merely as a reliable datagram protocol.

    • Initial sequence numbers turn out not to be a very good defense against IP spoofing, because that wasn't their original purpose. Their original purpose was preventing the erroneous reception of leftover TCP segments from a previous incarnation of the connection that have been bouncing around routers ever since; this purpose would be better served by using a different client port number for each new connection. The ISN namespace is far too small for current LFNs anyway.

  • rini17 6 hours ago

    Might be obvious in hindsight, but it was not clear at all back then, that the congestion is manageable this way. There were legitimate concerns that it will all just melt down.

  • 29athrowaway an hour ago

    I was excited about SCTP over 10 years ago but getting it to work was hard.

    The Linux kernel supports it but at least when I had tried this those modules were disabled on most distros.

mlhpdx 31 minutes ago

TCP being the “default” meant it was chosen when the need for ordering and uniform reliability wasn’t there. That was fine but left systems working less well than they could have with more carefully chosen underpinnings. With HTTP/3 gaining traction, and HTTP being the “next level up default choice” things potentially get better. The issue I see is that QUIC is far more complex, and the new power is fantastic for a few but irrelevant to most.

UDP has its place as well, and if we have more simple and effective solutions like WireGuard’s handshake and encryption on top of it we’d be better off as an industry.

throw0101a 4 hours ago

Any love for SCTP?

> The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite. Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP) while ensuring reliable, in-sequence transport of messages with congestion control like the Transmission Control Protocol (TCP). Unlike UDP and TCP, the protocol supports multihoming and redundant paths to increase resilience and reliability.

[…]

> SCTP may be characterized as message-oriented, meaning it transports a sequence of messages (each being a group of bytes), rather than transporting an unbroken stream of bytes as in TCP. As in UDP, in SCTP a sender sends a message in one operation, and that exact message is passed to the receiving application process in one operation. In contrast, TCP is a stream-oriented protocol, transporting streams of bytes reliably and in order. However TCP does not allow the receiver to know how many times the sender application called on the TCP transport passing it groups of bytes to be sent out. At the sender, TCP simply appends more bytes to a queue of bytes waiting to go out over the network, rather than having to keep a queue of individual separate outbound messages which must be preserved as such.

> The term multi-streaming refers to the capability of SCTP to transmit several independent streams of chunks in parallel, for example transmitting web page images simultaneously with the web page text. In essence, it involves bundling several connections into a single SCTP association, operating on messages (or chunks) rather than bytes.

* https://en.wikipedia.org/wiki/Stream_Control_Transmission_Pr...

  • nesarkvechnep 3 hours ago

    As a BSD enjoyer and paid to write Erlang, I have nothing but love for SCTP.

stavros 9 hours ago

Wait, can you actually just use IP? Can I just make up a packet and send it to a host across the Internet? I'd think that all the intermediate routers would want to have an opinion about my packet, caring, at the very least, that it's either TCP or UDP.

  • ilkkao 8 hours ago

    You can definitely craft an IP packet by hand and send it. If it's IPv4, you need to put a number between 0 and 255 to the protocol field from this list: https://www.iana.org/assignments/protocol-numbers/protocol-n...

    Core routers don't inspect that field, NAT/ISP boxes can. I believe that with two suitable dedicated linux servers it is very possible to send and receive single custom IP packet between them even using 253 or 254 (= Use for experimentation and testing [RFC3692]) as the protocol number

    • Twisol 8 hours ago

      > If it's IPv4, you need to put a number between 0 and 255 to the protocol field from this list:

      To save a skim (though it's an interesting list!), protocol codes 253 and 254 are suitable "for experimentation and testing".

    • morcus 3 hours ago

      What happens when the remaining 104 unassigned protocol numbers are exhausted?

      • hylaride 2 hours ago

        We're about half-way to exhausted, but a huge chunk of the ones assigned are long deprecated and/or proprietary technologies and could conceivably be reassigned. Assignment now is obviously a lot more conservative than it was in the 1980s.

        There is sometimes drama with it, though. Awhile back, the OpenBSD guys created CARP as a fully open source router failover protocol, but couldn't get an official IP number and ended up using the same one as VRRP. There's also a lot of historical animosity that some companies got numbers for proprietary protocols (eg Cisco got one for its then-proprietary EIGRP).

        https://en.wikipedia.org/wiki/List_of_IP_protocol_numbers

      • marcosdumay 3 hours ago

        People will start overloading the numbers.

        I do hope we'll have stopped using IPv4 by then... But well, a decade after address exhaustion we are still on it, so who knows?

        • kbolino an hour ago

          IPv6 uses the exact same 8-bit codes as IPv4.

          It uses them a little differently -- in IPv4, there is one protocol per packet, while in IPv6, "protocols" can be chained in a mechanism called extension headers -- but this actually makes the problem of number exhaustion more acute.

    • inglor_cz 8 hours ago

      This is an interesting list; it makes you appreciate just how many obscure protocols have died out in practice. Evolution in networks seems to mimic evolution in nature quite well.

    • stavros 8 hours ago

      Very interesting, thanks!

  • xorcist 6 hours ago

    > caring, at the very least, that it's either TCP or UDP.

    You left out ICMP, my favourite! (And a lot more important in IPv6 than in v4.)

    Another pretty well known protocol that is neither TCP nor UDP is IPsec. (Which is really two new IP protocols.) People really did design proper IP protocols still in the 90s.

    > Can I just make up a packet and send it to a host across the Internet?

    You should be able to. But if you are on a corporate network with a really strict firewalling router that only forwards traffic it likes, then likely not. There are also really crappy home routers which gives similar problems from the other end of enterpriseness.

    NAT also destroyed much of the end-to-end principle. If you don't have a real IP address and relies on a NAT router to forward your data, it needs to be in a protocol the router recognizes.

    Anyway, for the past two decades people have grown tired of that and just piles hacks on top of TCP or UDP instead. That's sad. Or who am I kidding? Really it's on top of HTTP. HTTP will likely live on long past anything IP.

    • xyzzyz 2 hours ago

      There is little point in inventing new protocols, given how low the overhead of UDP is. That's just 8 bytes per packet, and it enables going through NAT. Why come up with a new transport layer protocol, when you can just use UDP framing?

      • mlhpdx 8 minutes ago

        Agreed. Building a custom protocol seems “hard” to many folks who are doing it without any fear on top of HTTP. The wild shenanigans I’ve seen with headers, query params and JSON make me laugh a little. Everything as text is _actually_ hard.

        A part of the problem with UDP is the lack of good platforms and tooling. Examples as well. I’m trying to help with that, but it’s an uphill battle for sure.

    • gruturo 5 hours ago

      > NAT also destroyed much of the end-to-end principle. If you don't have a real IP address and relies on a NAT router to forward your data, it needs to be in a protocol the router recognizes.

      Not necessarily. Many protocols can survive being NATed if they don't carry IP/port related information inside their payload. FTP is a famous counterexample - it uses a control channel (TCP21) which contains commands to open data channels (TCP20), and those commands specify IP:port pairs, so, depending on the protocol, a NAT router has to rewrite them and/or open ports dynamically and/or create NAT entries on the fly. A lot of other stuff has no need for that and will happily go through without any rewriting.

      • xorcist 4 hours ago

        I think we agree. Of course a NAT router with an application proxy such as FTP or SIP can relay and rewrite traffic as needed.

        TCP and UDP have port numbers that the NAT software can extract and keep state tables for, so we can send the return traffic to its intended destination.

        For unknown IP protocols that is not possible. It may at best act like network diode, which is one way of violating the end-to-end principle.

        • Hikikomori 4 hours ago

          You can NAT on IP protocol as well, just not to more than one per external IP.

      • lxgr 5 hours ago

        Of course NAT allows application layer protocols layered on TCP or UDP to pass through without the NAT understanding the application layer – otherwise, NATted networks would be entirely broken.

        The end-to-end principle at the IP layer (i.e. having the IP forwarding layer be agnostic to the transport layer protocols above it) is still violated.

        • Hikikomori 4 hours ago

          You can NAT on IP protocol as well, just not to more than one per external IP.

    • lxgr 5 hours ago

      > You left out ICMP, my favourite!

      Even ICMP has a hard time traversing NATs and firewalls these days, for largely bad reasons. Try pinging anything in AWS, for example...

      • 6031769 5 hours ago

        Have to say that I don't encounter any problems pinging hosts in AWS.

        If any host is firewalling out ICMP then it won't be pingable but that does not depend on the hosting provider. AWS is no better or worse than any other in that regard, IME.

      • Hikikomori 4 hours ago

        Doesn't really have anything to do with nat though.

  • Karrot_Kream 7 hours ago

    If there's no form of NAT or transport later processing along your path between endpoints you shouldn't have an issue. But NAT and transport and application layer load balancing are very common on the net these days so YMMV.

    You might have more luck with an IPv6 packet.

  • gruturo 5 hours ago

    Yep it's full of IP protocols other than the well-known TCP, UDP and ICMP (and, if you ever had the displeasure of learning IPSEC, its AH and ESP).

    A bunch of multicast stuff (IGMP, PIM)

    A few routing protocols (OSPF, but notably not BGP which just uses TCP, and (usually) not MPLS which just goes over the wire - it sits at the same layer as IP and not above it)

    A few VPN/encapsulation solutions like GRE, IP-in-IP, L2TP and probably others I can't remember

    As usual, Wikipedia has got you covered, much better than my own recollection: https://en.wikipedia.org/wiki/List_of_IP_protocol_numbers

    • lxgr 5 hours ago

      To GPs point, though, most of these will unfortunately be dropped by most middleboxes for various reasons.

      Behind a NA(P)T, you can obviously only use those protocols that the translator knows how to remap ports for.

      • Hikikomori 4 hours ago

        Can also do 1:1 NAT for IP protocols like ipsec, or your own protocol.

  • Twisol 8 hours ago

    As far as I'm aware, sure you can. TCP packets and UDP datagrams are wrapped in IP datagrams, and it's the job of an IP network to ship your data from point A (sender) to point B (receiver). Nodes along the way might do so-called "deep packet inspection" to snoop on the payload of your IP datagrams (for various reasons, not all nefarious), but they don't need to do that to do the basic job of routing. From a semantic standpoint, the information in the TCP and UDP headers (as part of the IP payload) is only there to govern interactions between the two endpoint parties. (For instance, the "port" of a TCP or UDP packet is a node-local identifier for one of many services that might exist at the IP address the packet was routed to, allowing many services to coexist at the same node.)

    • HPsquared 6 hours ago

      Huh. So it's literally "TCP over IP" like the name suggests.

    • stavros 8 hours ago

      Hmm, I thought intermediate routers use the TCP packet's bits for congestion control, no? Though I guess they can probably just use the destination IP for that.

      • toast0 an hour ago

        Most intermediate routers don't care much. Lookup the destination IP in the routing table, forward to the next hop, no time for anything else.

        Classic congestion control is done on the sender alone. The router's job is simply to drop packets when the queue is too large.

        Maybe the router supports ECN, so if there's a queue going to the next hop, it will look for protocol specific ECN headers to manipulate.

        Some network elements do more than the usual routing work. A traffic shaper might have per-user queues with outbound bandwidth limits. A network accelerator may effectively reterminate TCP in hopes of increasing acheivable bandwidth.

        Often, the router has an aggregated connection to the next hop, so it'll use a hash on the addresses in the packet to choose which of the underlying connections to use. That hash could be based on many things, but it's not uncommon to use tcp or udp port numbers if available. This can also be used to chose between equally scored next hops and that's why you often see several different paths during a traceroute. Using port numbers is helpful to balance connections from IP A to IP B over multiple links. If you us an unknown protocol, even if it is multiplexed into ports or similar (like tcp and udp), the different streams will likely always hash onto the same link and you won't be able to exceed the bandwidth of a single link and a damaged or congested link will affect all or none of your connections.

      • Twisol 7 hours ago

        They probably can do deep/shallow packet inspection for that purpose (being one of the non-nefarious applications I alluded to), but that's not to say their correct functioning relies on it. Those routers also need to support at least UDP, and UDP provides almost no extra information at that level -- just the source and destination ports (so, perhaps QoS prioritization) and the inner payload's length and checksum (so, perhaps dropping bad packets quickly).

        If middleware decides to do packet inspection, it better make sure that any behavioral differences (relative to not doing any inspection) is strictly an optimization and does not impact the correctness of the link.

        Also, although I'm not a network operator by any stretch, my understanding is that TCP congestion control is primarily a function of the endpoints of the TCP link, not the IP routers along the way. As Wikipedia explains [0]:

        > Per the end-to-end principle, congestion control is largely a function of internet hosts, not the network itself.

        [0]: https://en.wikipedia.org/wiki/TCP_congestion_control

  • nly 6 hours ago

    The reason you wouldn't do that is IP doesn't give you a mechanism to share an IP address with multiple processes on a host, it just gets your packets to a particular host.

    As soon as you start thinking about having multiple services on a host you end up with the idea of having a service id or "port"

    UDP or UDP Lite gives you exactly that at the cost of 8 bytes, so there's no real value in not just putting everything on top of UDP

  • eqvinox 5 hours ago

    > I'd think that all the intermediate routers would want to have an opinion about my packet, caring, at the very least, that it's either TCP or UDP.

    They absolutely don't. Routers are layer 3 devices; TCP & UDP are layer 4. The only impact is that the ECMP flow hashes will have less entropy, but that's purely an optimization thing.

    Note TCP, UDP and ICMP are nowhere near all the protocols you'll commonly see on the internet — at minimum, SCTP, GRE, L2TP and ESP are reasonably widespread (even a tiny fraction of traffic is still a giant number considering internet scales).

    You can send whatever protocol number with whatever contents your heart desires. Whether the other end will do anything useful with it is another question.

    • lxgr 5 hours ago

      > They absolutely don't. Routers are layer 3 devices;

      Idealized routers are, yes.

      Actual IP paths these days usually involve at least one NAT, and these will absolutely throw away anything other than TCP, UDP, and if you're lucky ICMP.

      • eqvinox an hour ago

        See nearby comment about terminology. Either we're discussing odd IP protocols, then the devices you're describing aren't just "routers" (and particularly what you're describing is not part of a "router"), or we're not discussing IP protocols, then we're not having this thread.

        And note the GP talked about "intermediate routers". That's the ones in a telco service site or datacenter by my book.

  • gsliepen 8 hours ago

    They shouldn't; the whole point is that the IP header is enough to route packets between endpoints, and only the endpoints should care about any higher layer protocols. But unfortunately some routers do, and if you have NAT then the NAT device needs to examine the TCP or UDP header to know how to forward those packets.

    • jadamson 8 hours ago

      Notably, QUIC (and thus HTTP/3) uses UDP instead of a new protocol number for this reason.

      • stavros 8 hours ago

        Yeah, this is basically what I was wondering, why QUIC used UDP instead of their own protocol if it's so straightforward. It seems like the answer may be "it's not as interference-free as they'd like it".

        • toast0 44 minutes ago

          Yeah, so... You can do it. But only for some values of you. In a NAT world, the NAT needs to understand the protocol so that it can adjust the core multiplexing in order to adjust addresses. A best effort NAT could let one internal IP at a time connect to each external IP on an unknown protocol, but that wouldn't work for QUIC: Google expects multiple clients behind a NAT to connect to its service IPs. It can often works for IP tunneling protocols where at most one connection to an external IP isn't super restrictive. But even then, many NATs won't pass unknown IP protocols at all.

          Most firewalls will drop unknown IP protocols. Many will drop a lot of TCP; some drop almost all UDP. This is why so much stuff runs over tcp ports 80 and 443; it's almost always open. QUIC/HTTP/3 encourages opening of udp/443, so it's a good port to run unrelated things over too.

          Also, given that SCTP had similar goals to QUIC and never got much deployment or support in OSes and NATs and firewalls and etc. It's a clear win to just use UDP and get something that will just work on a large portion of networks.

        • Twisol 7 hours ago

          UDP pretty much just tacks a source/destination port pair onto every IP datagram, so its primary function is to allow multiple independent UDP peers to coexist on the same IP host. (That is, UDP just multiplexes an IP link.) UDP as a protocol doesn't add any additional network guarantees or services on top of IP.

          QUIC is still "their own protocol", just implemented as another protocol nested inside a UDP envelope, the same way that HTTP is another protocol typically nested inside a TCP connection. It makes some sense that they'd piggyback on UDP, since (1) it doesn't require an additional IP protocol header code to be assigned by IANA, (2) QUIC definitely wants to coexist with other services on any given node, and (3) it allows whatever middleware analyses that exist for UDP to apply naturally to QUIC applications.

          (Regarding (3) specifically, I imagine NAT in particular requires cooperation from residential gateways, including awareness of both the IP and the TCP/UDP port. Allowing a well-known outer UDP header to surface port information, instead of re-implementing ports somewhere in the QUIC header, means all existing NAT implementations should work unchanged for QUIC.)

        • hylaride an hour ago

          Using UDP means QUIC support is as "easy" as adding it to the browser and server software. To add it as a separate protocol would have involved all OS's needing to add support for it into their networking stacks and that would have taken ages and involved more politics. The main reason QUIC was created was so that Google could more effectively push ads and add tracking, remember. The incentives were not there for others to implement it.

        • lxgr 5 hours ago

          It's effectively impossible to use anything other than TCP or UDP these days.

          Some people here will argue that it actually really is, and that everybody experiencing issues is just on a really weird connection or using broken hardware, but those weird connections and bad hardware make up the overwhelming majority of Internet connections these days.

        • conradludgate 7 hours ago

          When it comes to QUIC, QUIC works best with unstable end-user internet (designed for http3 for the mobile age). Most end-user internet access is behind various layers of CGNAT. The way that NAT works is by using your port numbers to increase the address space. If you have 2^32 IPv4 addresses, you have 2^48 IPv4 address+port pairs. All these NAT middleboxes speak TCP and UDP only.

          Additionally, firewalls are also designed to filter out any weird packets. If the packet doesn't look like you wanted to receive it, it's dropped. It usually does this by tracking open ports just like NAT, therefore many firewalls also don't trust custom protocols.

    • Hikikomori 4 hours ago

      Can also NAT using IP protocol.

  • LeoPanthera 8 hours ago

    You know I've always wondered if you could run Kermit*-over-IP, without having TCP inbetween.

    *The protocol.

  • GardenLetter27 5 hours ago

    Probably not, loads of routers are even blocking parts of ICMP.

    • eqvinox 5 hours ago

      That's firewalls (or others), not routers. If it blocks things, it's by definition not a router anymore.

      • lxgr 5 hours ago

        You can call the things mangling IP addresses and TCP/UDP ports what you want, but that will unfortunately not make them go away and stop throwing away non-TCP/UDP traffic.

      • rubatuga 2 hours ago

        And by your definition my home router is not a router since it does NAT? There's really no point in arguing semantics like this.

        • eqvinox an hour ago

          We're discussing nonstandard IP protocols. In that context, your home router is a CPE, and not described by the term "router" without further qualifiers, because that's the level the discussion is at. I'm happy to call it a router when talking to the neighbors, when I'm not discussing IP protocols with them.

      • marcosdumay 3 hours ago

        Both things come on the same box nowadays.

        There are many routers that don't care at all about what's going through them. But there aren't any firewalls that don't route anymore (not even at the endpoints).

  • immibis 6 hours ago

    Yes but not if you or they are behind NAT. It's a shame port numbers aren't in IP.

FrankWilhoit 5 hours ago

TCP is one of the great works of the human mind, but it did not envision the dominance of semiconnected networks.

  • convolvatron 15 minutes ago

    if you went back to 1981 and said 'yeah, this is great. but what we really want to do is not have an internet, but kind of a piecewise internet. instead of a global address we'll use addresses that have a narrower scope. and naturally as consequence of this we'll need to start distinguishing between nodes that everyone can reach, service nodes, and nodes that no one can reach - client nodes. and as a consequence of this we'll start building links that are asymmetric in bandwidth, since one direction is only used for requests and acks and not any data volume.'

    they would have looked at you and asked straight out what you hoped to gain by making these things distinguished, because it certainly complicates things.

  • cpach 2 hours ago

    Are you referring to NAT?

shevy-java 5 hours ago

> The internet is incredible. It’s nearly impossible to keep people away from.

Well ... he seems very motivated. I am more skeptical.

For instance, Google via chrome controls a lot of the internet, even more so via its search engine, AI, youtube and so forth.

Even aside from this people's habits changed. In the 1990s everyone and their Grandma had a website. Nowadays ... it is a bit different. We suddenly have horrible blogging sites such as medium.com, pestering people with popups. Of course we also had popups in the 1990s, but the diversity was simply higher. Everything today is much more streamlined it seems. And top-down controlled. Look at Twitter, owned by a greedy and selfish billionaire. And the US president? Super-selfish too. We lost something here in the last some 25 years.

  • __MatrixMan__ 2 hours ago

    You're talking about the web, which is merely an app with the internet as its platform. We can scrap it and still use the internet to build a different one.

iberator 8 hours ago

Its trivial to develop your own protocols on top of IP. It was trivial like 15 years ago in python (without any libraries) just handcrafted packets (arp, ip etc).

api 4 hours ago

It’s worth considering how the tiny computers of the era forced a simple clean design. IPv6 was designed starting in the early 90s and they couldn’t resist loading it up with extensions, though the core protocol remains fine and is just IP with more bits. (Many of the extensions are rarely if ever used.)

If the net were designed today it would be some complicated monstrosity where every packet was reminiscent of X.509 in terms of arcane complexity. It might even have JSON in it. It would be incredibly high overhead and we’d see tons of articles about how someone made it fast by leveraging CPU vector instructions or a GPU to parse it.

This is called Eroom’s law, or Moore’s law backwards, and it is very real. Bigger machines let programmers and designers loose to indulge their desire to make things complicated.

  • rubatuga 2 hours ago

    What are some extensions? just curious.

    • api an hour ago

      IPSec was a big one that’s now borderline obsolete, though it is still used for VPNs and was back ported to IPv4.

      Many networking folks including myself consider IPv6 router advertisements and SLAAC to be inferior, in practice, to DHCPv6, and that it would be better if we’d just left IP assignment out of the spec like it was in V4. Right now we have this mess where a lot of nets prefer or require DHCPv6 but some vendors, like apparently Android, refuse to support it.

      The rules about how V6 addresses are chopped up and assigned are wasteful and dumb. The entire V4 space could have been mapped onto /32 and an encapsulation protocol made to allow V4 to carry V6, providing a seamless upgrade path that does not require full upgrade of the whole core, but that would have been too logical. Every machine should get like a /96 so it can use 32 bits of space to address apps, VMs, containers, etc. As it stands we waste 64 bits of the space to make SLAAC possible, as near as I can tell. The SLAAC tail must have wagged the dog in that people thought this feature was cool enough to waste 8 bytes per packet.

      The V6 header allows extension bits that are never used and blocked by most firewalls. There’s really no point in them existing since middle boxes effectively freeze the base protocol in stone.

      Those are some of the big ones.

      Basically all they should have done was make IPs 64 or 128 bits and left everything else alone. But I think there was a committee.

      As it stands we have what we have and we should just treat V6 as IP128 and ignore the rest. I’m still in favor of the upgrade. V4 is too small, full stop. If we don’t enlarge the addresses we will completely lose end to end connectivity as a supported feature of the network.

      • toast0 29 minutes ago

        > Every machine should get like a /96 so it can use 32 bits of space to address apps, VMs, containers, etc.

        You can just SLAAC some more addresses for whatever you want. Although hopefully you don't use more than the ~ARP~ NDP table size on your router; then things get nasty. This should be trivial for VMs, and could be made possible for containers and apps.

        > The V6 header allows extension bits that are never used and blocked by most firewalls. [...] Basically all they should have done was make IPs 64 or 128 bits and left everything else alone.

        This feels contradictory... IPv4 also had extension headers that were mostly unused and disallowed. V6 changed the header extension mechanism, but offers the same opportunities to try things that might work on one network but probably won't work everywhere.

zkmon 9 hours ago

I hate to think of the future of these nice blog posts, that need to struggle to convince the readers about the organic level of their content.

acosmism 7 hours ago

i have an idea for a new javascript framework

cynicalsecurity 7 hours ago

I can easily spot it's an AI written article, because it actually explains the technology in understandable human language. A human would have written it the way it was either presented to them in university or in bloated IT books: absolutely useless.

  • omnimus 6 hours ago

    I can easily spot it's an AI written comment, because it actually explains their idea in understandable human language and brings nothing to the discussion. A human would have written it the way they understand it and bring their opinions along: absolutely useless.

  • pjjpo 5 hours ago

    At first wanted to give the benefit of the doubt that this is sarcasm but gave a skim through history and I guess it's just a committed anti-AI agenda.

    Personally I found the tone of the article quite genuine and the video at the end made a compelling case for it. Well I figure you commented having actually read it.

    Edit: I can't downvote but if I could it probably would have been better than this comment!